
I'M
William Leonard.
Unity3D Developer & Consultant.

01 PROFESSIONAL
MY KNOWLEDGE LEVEL IN SOFTWARE
UNITY
95%
#C
90%
GAME
90%
XR
UI
MOBILE
85%
80%
80%

02 PORTFOLIO
MY LATEST WORK. SEE MORE >
03 Experience
2022 - Present
Laerdal Medical
Software Developer
A chance to pursue my passion with XR, Laerdal Medical has offered me the chance to apply my skills in a new way.
My role involves developing cutting edge XR medical training simulations for use in institutions across the world, while my extensive background with the Unity engine has seen me deployed across multiple projects.
2021 - 2022
Unity Technologies
Senior Developer Support Engineer
A chance to work for the engine that sparked my career, my time at Unity was (at the risk of sounding dramatic) truly inspiring.
As a Support Engineer, my role was to help debug customer issues with their projects by researching methodologies, inspecting and explaining stack traces and generally problem solving with some of the industries brightest.
2016-2021
Lockwood Publishing
Unity UI Developer
At Lockwood I was tasked with overhauling their entire UI system, as well as creating a bespoke, data-driven UI framework at a time when such solutions were in their infancy.
I learned a tremendous amount about UI / UX design and how to create easy to use tools and systems to be shared by a larger team.
2011 - 2016
Various
Unity Developer
Early in my career, I joined various small scale game development studios to work with Unity on mobile applications.
These early companies gave me a tremendous amount of both responsibility and freedom, all while developing titles from initial concept all the way through to native platform submission.





